The LISNR Radius 3.0 SDK utilizes Tone Profiles when creating Transmitters, Receivers, and Transceivers. Please see below for an overview:
Tone Profiles
Zone66: Long range, lower throughput. Optimized for reverberation and increased reliability. Typically used for Proximity Engagements, Broadcast and Second Screen implementations.
Throughput of 66.6 bits/second.
Maximum of 255 bytes for a single transmission
Average distance for mobile devices: ~20 ft (can be increased using external speakers)
Point1000: Short range, high throughput. Optimized for closed distances. Typically used for Authentication, Payments, Access, and Security implementations.
Throughput of 1000 bits/second
Maximum of 3000 bytes for a single transmission.
Average distance for mobile devices: ~2-3 ft
Point2000: Short range, high throughput. Optimized for closed distances. Typically used for Authentication, Payments, Access, and Security implementations.
Throughput of 2000 bits/second
Maximum of 3000 bytes for a single transmission.
Average distance for mobile devices: ~1-1.5 ft
Output level/volume determines the range of a LISNR Radius Tone. In basic terms, increasing the volume increases the range, while decreasing the volume shortens the range.
Both the Radius Android and iOS SDKs have the ability to set a transmission volume during transmission (defaults to 100% volume output).